Multiplayer Platformworld: Difference between revisions

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{{Stub|notes=Game infobox needed, which requires a base infobox template.}}
{{Infobox Game
|title=Multiplayer Platformworld
|image=Multiplayer_Platformworld.png
|releasedate=March 1, 2010
|shutdowndate=Unknown
|languages=[[w:ActionScript 3.0|ActionScript 3.0]]
|links=[https://www.newgrounds.com/portal/view/529148 Newgrounds]}}


'''''Multiplayer Platformworld''''' (alternatively known as '''''Platform Sandbox''''', '''''Flixelwalker''''', and '''''Blitwalker''''') was a tech demo created by [[Benjaminsen]] to display the online multiplayer capabilities of [[PlayerIO]]<ref>{{Cite|url=https://web.archive.org/web/20100615094626/http://flixel.org/forums/index.php?topic=1098.0|archive=true|title=
'''''Multiplayer Platformworld''''' (alternatively known as '''''Platform Sandbox''''', '''''Flixelwalker''''', and '''''Blitwalker''''') was a tech demo created by [[Benjaminsen]] to display the online multiplayer capabilities of [[PlayerIO]]<ref>{{Cite|url=https://web.archive.org/web/20100615094626/http://flixel.org/forums/index.php?topic=1098.0|archive=true|title=What Multiplayer game should I build using Flixel|source=Flixel Forums|date=February 24, 2010}}</ref>, and the direct predecessor to ''[[Everybody Edits]]''. It was uploaded to Newgrounds and Nonoba on March 1, 2010, under different aliases.<ref>{{Cite|url=https://www.newgrounds.com/portal/view/529148|archive=https://web.archive.org/web/20100408091404/https://www.newgrounds.com/portal/view/529148|title=Multiplayer Platformworld|source=Newgrounds|date=March 1, 2010}}</ref><ref>{{Cite|url=https://web.archive.org/web/20100305094103/http://www.nonoba.com/chris/platform-sandbox|archive=true|title=Platform Sandbox|source=Nonoba|date=March 1, 2010}}</ref> In a similar fashion to ''Everybody Edits'', the game was an online sandbox platformer where many players could edit the play area in real time.
What Multiplayer game should I build using Flixel|source=Flixel Forums|date=February 24, 2010}}</ref>, and the direct predecessor to ''[[Everybody Edits]]''. It was uploaded to Newgrounds and Nonoba on March 1, 2010, under different aliases.<ref>{{Cite|url=https://www.newgrounds.com/portal/view/529148|archive=https://web.archive.org/web/20100408091404/https://www.newgrounds.com/portal/view/529148|title=Multiplayer Platformworld|source=Newgrounds|date=March 1, 2010}}</ref><ref>{{Cite|url=https://web.archive.org/web/20100305094103/http://www.nonoba.com/chris/platform-sandbox|archive=true|title=Platform Sandbox|source=Nonoba|date=March 1, 2010}}</ref> In a similar fashion to ''Everybody Edits'', the game was an online sandbox platformer where many players could edit the play area in real time.


The game was an unexpected success and would be updated several times in response to player feedback throughout early March 2010. The final update released on March 6, 2010, one day before the first release of ''Everybody Edits''.
The game was an unexpected success and would be updated several times in response to player feedback throughout early March 2010. The final update released on March 6, 2010, one day before the first release of ''Everybody Edits''.
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== History ==
== History ==
{{HistoryTable|rows=
{{History Table|rows=
{{HistoryDate|date=February 24, 2010|desc=Benjaminsen makes a thread on the Flixel forums asking for game ideas. The PlayerIO application for ''Multiplayer Platformworld'' is created the same day.}}
{{History Date|date=February 24, 2010|desc=Benjaminsen makes a thread on the Flixel forums asking for game ideas. The PlayerIO application for ''Multiplayer Platformworld'' is created the same day.}}
{{HistoryDate|date=?|desc=[[File:Player_(Prerelease).png|32px]] [[File:Other_Player_(Prerelease).png|32px]] At this point in development, players are represented by two vector circles. Brown bricks and face blocks are present.}}
{{History Date|date=?|desc=[[File:Player_(Prerelease).svg|32px]] [[File:Other_Player_(Prerelease).svg|32px]] At this point in development, players are represented by two vector circles. Brown bricks and face blocks are present.}}
{{HistoryDate|date=March 1, 2010|desc=''Multiplayer Platformworld'' is released. [[File:Player_v1.png|class=pixel|32px]] [[File:Other_Player_v1.png|class=pixel|32px]] Players have been updated to be the same size as blocks, and now have outlines.}}
{{History Date|date=March 1, 2010|desc=''Multiplayer Platformworld'' is released. [[File:Player_v1.png|class=pixel|32px]] [[File:Other_Player_v1.png|class=pixel|32px]] Players have been updated to be the same size as blocks, and now have outlines.}}
{{HistoryDate|date=?|desc=Added gravity arrows and the minimap.}}
{{History Date|date=?|desc=Added gravity arrows and the minimap.}}
{{HistoryDate|date=March 5, 2010|desc=Added smileys, after being suggested by Flixel forums user lithander.}}
{{History Date|date=March 5, 2010|desc=Added smileys, after being suggested by Flixel forums user lithander.}}
}}
}}


== References ==
== References ==
<references/>
<references/>

Latest revision as of 23:56, 1 November 2026

Multiplayer Platformworld
Release DateMarch 1, 2010
Shutdown DateUnknown
Written inActionScript 3.0
LinksNewgrounds

Multiplayer Platformworld (alternatively known as Platform Sandbox, Flixelwalker, and Blitwalker) was a tech demo created by Benjaminsen to display the online multiplayer capabilities of PlayerIO[1], and the direct predecessor to Everybody Edits. It was uploaded to Newgrounds and Nonoba on March 1, 2010, under different aliases.[2][3] In a similar fashion to Everybody Edits, the game was an online sandbox platformer where many players could edit the play area in real time.

The game was an unexpected success and would be updated several times in response to player feedback throughout early March 2010. The final update released on March 6, 2010, one day before the first release of Everybody Edits.

Gameplay

In Multiplayer Platformworld, up to 45[4] players (initially represented by red and transparent dots) could connect to a single world and place blocks one at a time. In later versions, players could also choose between six smileys, place gravity arrows, and view the minimap.

Oddities

Unlike Everybody Edits, the world boundaries had no collision and it was possible to fall through them indefinitely. Due to a UI bug, it's possible to select an invalid block, which takes on the appearance of the world boundary.

Gallery

History

History
February 24, 2010 Benjaminsen makes a thread on the Flixel forums asking for game ideas. The PlayerIO application for Multiplayer Platformworld is created the same day.
? At this point in development, players are represented by two vector circles. Brown bricks and face blocks are present.
March 1, 2010 Multiplayer Platformworld is released. Players have been updated to be the same size as blocks, and now have outlines.
? Added gravity arrows and the minimap.
March 5, 2010 Added smileys, after being suggested by Flixel forums user lithander.

References

  1. ↑ "What Multiplayer game should I build using Flixel" – Flixel Forums, February 24, 2010. (Archived)
  2. ↑ "Multiplayer Platformworld" – Newgrounds, March 1, 2010. (Archived)
  3. ↑ "Platform Sandbox" – Nonoba, March 1, 2010. (Archived)
  4. ↑ "Everybody Edits" – Newgrounds, March 7, 2010. (Archived)
  5. ↑ "FGS 2011: How I Built A $10,000/month Flash Game In My Spare Time" – Slideshare, February 27, 2011. (Archived)
  6. ↑ "Multiplayer Platformworld Nsfw" – Newgrounds, March 2, 2010. (Archived)