Difference between revisions of "Platforming Level"
Different55 (Talk | contribs) (Created page with "'''Platforming Levels''' have a combination of Art and minigames, typically with the art controlling the movement of the minigames. ==Features== The amount of art in a Platfo...") |
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− | '''Platforming Levels''' have a combination of | + | '''Platforming Levels''' have a combination of art and minigames, typically with the art controlling the movement of the minigames. |
==Features== | ==Features== | ||
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==Gameplay== | ==Gameplay== | ||
− | The goal of Platforming Levels, like many other types of levels, is to reach the end. Here, this is done by having the player navigate the map. Platforming levels are almost always able to be completed solo. Platforming Levels can be crafted to tell the player a story, either through the use of art or [[Bricks#Signs|Signs]], or they can be focused on providing an enjoyable playing experience. | + | The goal of Platforming Levels, like many other types of levels, is to reach the end. Here, this is done by having the player navigate the map. Platforming levels are almost always able to be completed solo. Platforming Levels can be crafted to tell the player a story, either through the use of art or [[Bricks#Signs|Signs]], or they can be focused on providing an enjoyable playing experience through well-crafted minigames. |
[[Category:Level Types]] | [[Category:Level Types]] |
Revision as of 23:52, 19 April 2015
Platforming Levels have a combination of art and minigames, typically with the art controlling the movement of the minigames.
Features
The amount of art in a Platforming Level is heavily dependent on the level itself. Some Platforming Levels have the level design bend around the minigames, while others will have minigames wrapped around art. The choice is up to the creator(s).
Gameplay
The goal of Platforming Levels, like many other types of levels, is to reach the end. Here, this is done by having the player navigate the map. Platforming levels are almost always able to be completed solo. Platforming Levels can be crafted to tell the player a story, either through the use of art or Signs, or they can be focused on providing an enjoyable playing experience through well-crafted minigames.