Difference between revisions of "Template:Featured Article"

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<p>Players that have become familiar with [[Everybody_Edits|Everybody Edits]] may eventually attempt to create a gaming experience for other players, most commonly in the form of a [[Platforming Level]]. In the same way that Everybody Edits allows players to make varied and unique creations with the various [[Bricks|bricks]], a Platforming Map can be as new and original as its designer's imagination.  
 
<p>Players that have become familiar with [[Everybody_Edits|Everybody Edits]] may eventually attempt to create a gaming experience for other players, most commonly in the form of a [[Platforming Level]]. In the same way that Everybody Edits allows players to make varied and unique creations with the various [[Bricks|bricks]], a Platforming Map can be as new and original as its designer's imagination.  
 
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Mapmaking consists of five common phases. Below are some guidelines that can both help first-time designers who are overwhelmed by the process of mapmaking, as well as provide insight to experienced players looking to refine their craft...[[Creating_and_Developing_your_Platforming_Map|[Read more]]]
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Mapmaking consists of five common phases. Below are some guidelines that can both help first-time designers who are overwhelmed by the process of mapmaking, as well as provide insight to experienced players looking to refine their craft... [[Creating_and_Developing_your_Platforming_Map|[Read more]]]
 
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Revision as of 01:24, 29 August 2016

FallOfZeal.png

Creating and Developing your Platforming Map

The following guide has been written by the members of EX Crew

Players that have become familiar with Everybody Edits may eventually attempt to create a gaming experience for other players, most commonly in the form of a Platforming Level. In the same way that Everybody Edits allows players to make varied and unique creations with the various bricks, a Platforming Map can be as new and original as its designer's imagination.
Mapmaking consists of five common phases. Below are some guidelines that can both help first-time designers who are overwhelmed by the process of mapmaking, as well as provide insight to experienced players looking to refine their craft... [Read more]