Difference between revisions of "Lobby"

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The '''Lobby''' screen is the collection of every user interface outside of actual [[Everybody Edits]] gameplay. Most notable in this set is the list of worlds. From the lobby [[worlds]] are filtered by [[Beta]] membership exclusivity, current-user ownership, Open status, or [[Featured Worlds]]. You can also sort them by online players, plays, or [[likes]]. In the past, [[woots]] also sorted worlds. Second in importance is the energy [[shop]]. Users spend time-generated [[energy]] currency to obtain [[block]] [[packages]] and [[smileys]] for use in the game. Beyond worlds and the shop, the Lobby allows the user to manage [[friends]] and [[crews]] and view private messages, [[news]] messages, and his or her own [[worlds]]. Starting or continuing a [[campaign|Campaigns]] can be executed through yet another menu.
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The '''Lobby''' screen is the collection of every user interface outside of actual [[Everybody Edits]] gameplay. Most notable in this set is the list of worlds. From the lobby [[worlds]] are filtered by [[Beta]] membership exclusivity, current-user ownership, [[Open Worlds|Open]] status, or [[Featured Worlds]]. You can also sort them by online players, plays, or [[likes]]. In the past, [[woots]] also sorted worlds. Second in importance is the energy [[shop]]. Users spend time-generated [[energy]] currency to obtain [[block]] [[packages]] and [[smileys]] for use in the game. Beyond worlds and the shop, the Lobby allows the user to manage [[Friends System|friends]] and [[crews]] and view private messages, [[news]] messages, and his or her own [[worlds]]. Starting or continuing a [[Campaigns|campaign]] can be executed through yet another menu.

Revision as of 17:26, 4 September 2015

The Lobby screen is the collection of every user interface outside of actual Everybody Edits gameplay. Most notable in this set is the list of worlds. From the lobby worlds are filtered by Beta membership exclusivity, current-user ownership, Open status, or Featured Worlds. You can also sort them by online players, plays, or likes. In the past, woots also sorted worlds. Second in importance is the energy shop. Users spend time-generated energy currency to obtain block packages and smileys for use in the game. Beyond worlds and the shop, the Lobby allows the user to manage friends and crews and view private messages, news messages, and his or her own worlds. Starting or continuing a campaign can be executed through yet another menu.