Difference between revisions of "Everybody Edits"

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[[File:R6z9hJj.png|thumb|250px|The game's text-only logo]]
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[[File:MkdHRmD.png|thumb|250px|The logo of ''Everybody Edits''.]]
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'''''Everybody Edits''''' was a game originally created by [[Chris Benjaminsen]]. It was a real-time, multiplayer, two-dimensional platform game where players interact and create [[worlds]] for others to enjoy. There was no real goal in the game, rather it acts as a sandbox where users can create experiences for each other.
  
[[File:R6z9hJj.png|thumb|250px]]
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The game officially released March 13, 2010.
[[File:MkdHRmD.png|thumb|250px]]
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[[Everybody Edits]] is a game created by [[Chris|Chris Benjaminsen]]. It is a real-time, multiplayer, two-dimensional, platform game where players interact and create worlds for others to enjoy. There is no real goal in the game, rather it acts as a sandbox where users can create experiences for each other.
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== History ==
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The game was discontinued on December 30, 2020 7:00 PM EST and it was replaced by [[Everybody Edits Offline]].
=== Flixel Walker ===
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The first version of the game was a test by [[Chris|Chris Benjaminsen]] on Wednesday, 3rd March 2010 to test the Flixel Engine, he called it "Flixel Walker" and it started in [http://forums.flixel.org/index.php?topic=1098.0 this thread in the Flixel forums].
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=== Multiplayer Platformworld ===
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==History==
After '''Flixel Walker''', ''Everybody Edits'' started to be a simple test grounds for Chris, called ''[http://www.newgrounds.com/portal/view/529148 Multiplayer Platformworld]''. Also referred to as EE 0.1 now, it had minimal features, only having the minimap, 6 smileys that were just a circle and a color (for example red), and the following blocks: Gravity, Basic, Brick (excluding the tan & dark red), the face block, metal pack, and the leaked, old black brick. It gained popularity and continued to grow.
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===Flixel Walker===
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The first version of the game was a test by Benjaminsen on March 3, 2010 to test the Flixel Engine. He called it '''Flixel Walker''', and it started in [http://forums.flixel.org/index.php?topic=1098.0 a thread in the Flixel forums].
  
=== Everybody Edits 0.5+ ===
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===Multiplayer Platformworld===
Chris made EE 0.5, the first real version of EE. This consisted of a lobby, with only open worlds in it. There were no new blocks or smileys added, though. When it was added, people would gather in one room (most of the time, the top corner one), and major trolling would occur. At the peak of its time, at least 1 person would be in every room. This changed when EE 0.6 came out.
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After Flixel Walker, he started a simple testing ground called [http://www.newgrounds.com/portal/view/529148 Multiplayer Platformworld]. It had minimal features: the [[minimap]], six [[Smileys]], multiplayer, a few [[Blocks]], and the Gravity [[Action]] package. It gained popularity and continued to grow.
  
==== Everybody Edits 0.6 ====
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===[http://old.everybodyedits.com Old Everybody Edits]===
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Chris soon rebranded this to become Everybody Edits, the first real version of the game. This consisted of a small hub filled with a set number of Worlds in it. When it was released, people would collaborate in Worlds without the [[chat]] system. At the peak of its time, at least one person would be in every room.
  
EE 0.6 included naming rooms, and locking them with a code. Better control was also added. It even got its own site, www.everybodyedits.com. The selection of blocks began to grow, too! When naming & locking levels came out, crews began to form. The striped caution block was the first addition to the blocks. When the next set of blocks were added, Chris also added an up and down arrow to scroll through the blocks. Many complaints about not being able to use the old black block anymore made Chris add a new black block with a little shine on it . Many of these block updates merge into EE 0.7.
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===[http://classic.everybodyedits.com Update 1.0+]===
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''Everybody Edits'' 1.0 introduced many things, including a new [[lobby]], chat, [[shop]], [[tiles]], [[Smileys]], [[Beta]], [[Builders Club]], and many other features. Its owners consisted of Benjaminsen, [[MrShoe]], [[NVD]], and [[Nou]]. It was released on April 2011.
  
==== Everybody Edits 0.7 ====
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===[http://everybodyedits.com Update 2.0]===
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Everybody Edits 2.0 introduced long awaited features, like [[Campaigns]], [[Crews]], new [[Auras]], username changes, Effect Action items, and more. Its owners consisted of [[Nou]], [[Nvd]], and [[Xenonetix]]. It was released on August 20, 2015.
  
As EE 0.7 rolled in, many blocks and smileys were added. Keys, Locks, and Gates were the first new action blocks added to the game. This spawned the first series of "Trap Rooms", later renamed to bosses or key bosses. A few other additions to the blocks were crowns, grass, the tan and dark red bricks, and coins. Gold coins were added first, then blue for a short time. Chris took the blue coins off instantly and asked to reach a donation of $500 USD before he re-added them. After this news, many players began to hack by flying in protest. This was fixed by an anti-hack. Afterwords, the first Smiley Package was added, consisting of the 6 Beta smileys, and it cost $5 USD. People were mad that they had to pay so much, so Chris let players choose the price for a short time. Whoever had the Smiley Package got Beta for free later on.
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===Update 3.0 / Everybody Edits Universe===
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Everybody Edits 3.0, also known as the rEEboot, is a promised new version for Everybody Edits. It has been in development even before Everybody Edits 2.0, and has gone through many different revisions. The update was originally planned to be in the Unity engine, but this was idea was eventually scrapped. The Unity version was being developed by Nou. The current owner is Xenonetix.
  
==== Everybody Edits 0.8 ====
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Currently, you can get into the beta test by having [[Beta]] or Patreon.
During this time, Chris was mostly doing bug fixes, but also made the new interface (dragging blocks into the menu), user accounts (first used only Facebook, then made EE only accounts), and most importantly, the Beta program. After the new block interface was added for Free & Beta, Chris focused on Beta more. Beta first cost $10 USD (Beta use + Smiley Package), and people were mad that players who paid less got Beta for free. The very first additions to beta were fullscreen and mute. The only use muting had was to turn off coin sounds. Saving worlds was one of the last additions of EE 0.8. Chris mainly used Beta to test new features before Free users. It was almost a month before the Free EE got updated again (To EE 0.9).
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=== Everybody Edits 1.0 ===
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''Everybody Edits'' 3.0 "will be ready for Beta Launch early into 2019, if not sooner!"<ref>https://forums.everybodyedits.com/viewtopic.php?id=41928</ref>
Everybody Edits 1.0 was one of the biggest updates of its time, adding chat, finalizing saved rooms, finishing up the shop, along with many other features. Popularity of the game boomed around this time, with an average of 2000 consecutive players daily. The Smiley Package was later turned into the normal Beta program.
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=== Everybody Edits 2.0 ===
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Everybody Edits 2.0 was even bigger than 1.0. It added collections of levels you can play to earn prizes, titled [[Campaigns]]. [[Crews]] were made an official feature. [[Woots]] were replaced with Likes and Favorites. A giant UI overhaul returned the shop and lobby to a similar manner of how they appeared in 1.0. An entirely new staff team was also made to replace the older one ran by [[NVD]].
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=== Everybody Edits 3.0 ===
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Everybody Edits 3.0, also known as Everybody Edits Unity, is a promised new version for Everybody Edits. It has been in development even before Everybody Edits 2.0, and has been on delay and brought back many times. It is also the reason why many of the 2.0 staff team quit.
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== External Links ==
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[http://old.everybodyedits.com Classic ''Everybody Edits'']
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==References==
 
==References==
 
<references/>
 
<references/>

Revision as of 03:45, 9 January 2021

The game's text-only logo
The logo of Everybody Edits.

Everybody Edits was a game originally created by Chris Benjaminsen. It was a real-time, multiplayer, two-dimensional platform game where players interact and create worlds for others to enjoy. There was no real goal in the game, rather it acts as a sandbox where users can create experiences for each other.

The game officially released March 13, 2010.

The game was discontinued on December 30, 2020 7:00 PM EST and it was replaced by Everybody Edits Offline.

History

Flixel Walker

The first version of the game was a test by Benjaminsen on March 3, 2010 to test the Flixel Engine. He called it Flixel Walker, and it started in a thread in the Flixel forums.

Multiplayer Platformworld

After Flixel Walker, he started a simple testing ground called Multiplayer Platformworld. It had minimal features: the minimap, six Smileys, multiplayer, a few Blocks, and the Gravity Action package. It gained popularity and continued to grow.

Old Everybody Edits

Chris soon rebranded this to become Everybody Edits, the first real version of the game. This consisted of a small hub filled with a set number of Worlds in it. When it was released, people would collaborate in Worlds without the chat system. At the peak of its time, at least one person would be in every room.

Update 1.0+

Everybody Edits 1.0 introduced many things, including a new lobby, chat, shop, tiles, Smileys, Beta, Builders Club, and many other features. Its owners consisted of Benjaminsen, MrShoe, NVD, and Nou. It was released on April 2011.

Update 2.0

Everybody Edits 2.0 introduced long awaited features, like Campaigns, Crews, new Auras, username changes, Effect Action items, and more. Its owners consisted of Nou, Nvd, and Xenonetix. It was released on August 20, 2015.

Update 3.0 / Everybody Edits Universe

Everybody Edits 3.0, also known as the rEEboot, is a promised new version for Everybody Edits. It has been in development even before Everybody Edits 2.0, and has gone through many different revisions. The update was originally planned to be in the Unity engine, but this was idea was eventually scrapped. The Unity version was being developed by Nou. The current owner is Xenonetix.

Currently, you can get into the beta test by having Beta or Patreon.

Everybody Edits 3.0 "will be ready for Beta Launch early into 2019, if not sooner!"[1]

References

  1. https://forums.everybodyedits.com/viewtopic.php?id=41928