Magic Class: Difference between revisions

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'''Magic class''' was a feature in Everybody Edits that allowed players to rank up. In prior versions, magic decayed over time meaning that it was possible to drop a class when the players are not active. Magic is found in a shape of a coin. When a player touches a coin, there is a chance it is a magic coin, the magic coin then 
'''Magic class''' was a modification of the original [[Magic]] feature in Everybody Edits that allowed players to rank up. In prior versions, magic decayed over time meaning that it was possible to drop a class when the players are not active. Magic is found in a shape of a coin. When a player touched a coin, there was a chance it was a magic coin, the magic coin then 
goes towards the player's magic which helps them rank up.
went towards the player's magic total which helps them rank up.
[[File:Magiccoinanim2.jpg|frame|A magic coin.]]
[[File:Magiccoinanim2.jpg|frame|A magic coin.]]


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==Levels==
==Levels==
If the coin is a magic coin, it will add 1 to the player's magic class bar. When it is full, a player ranks up. The ranks go through 1-12. In older versions of EE, magic used to fade away, which used to be displayed by a circle graph. Magic decay used to be available for only non-Builder's Club members, but in the current version, magic decay is removed from everyone. There is also a tab that shows how much magic the player collected that day. The tab can be found on top of the screen when a player is in a level. If you hover your mouse over the tab it scrolls down to show how much magic the player collected that day.
If the coin was a magic coin, it would add 1 to the player's magic class bar. When the bar full, the player would rank up. The ranks went from 1 to 12. In older versions of EE, magic used to fade over time, which was displayed by a circle graph. Originally [[Builders Club]] members were the only ones who did not suffer from magic decay, but later it was removed from everyone. There was also a tab that showed how much magic the player had collected that day. The tab could be found on top of the screen whenever a player is in a level. If the mouse cursor was held over the tab it would scroll down to show how much magic the player had collected that day.


When a player ranks up, the player's energy increases and a badge temporarily appears above the player. This badge is displayed on the user profile and changes per class.
When a player ranked up, the player's maximum energy increased and a badge temporarily appeared above the player. This badge was displayed on the user profile and was different for each class.


However, there is no limit to how many magic coins a player can get in a single day!
There was no limit to how many magic coins a player can get in a single day, but magic has become much rarer and valuable since magic classes were removed.


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{| class="wikitable sortable;"

Revision as of 17:27, 26 August 2015

Magic class was a modification of the original Magic feature in Everybody Edits that allowed players to rank up. In prior versions, magic decayed over time meaning that it was possible to drop a class when the players are not active. Magic is found in a shape of a coin. When a player touched a coin, there was a chance it was a magic coin, the magic coin then  went towards the player's magic total which helps them rank up.

A magic coin.


On February 24, 2015 magic classes were removed from the game.

Levels

If the coin was a magic coin, it would add 1 to the player's magic class bar. When the bar full, the player would rank up. The ranks went from 1 to 12. In older versions of EE, magic used to fade over time, which was displayed by a circle graph. Originally Builders Club members were the only ones who did not suffer from magic decay, but later it was removed from everyone. There was also a tab that showed how much magic the player had collected that day. The tab could be found on top of the screen whenever a player is in a level. If the mouse cursor was held over the tab it would scroll down to show how much magic the player had collected that day.

When a player ranked up, the player's maximum energy increased and a badge temporarily appeared above the player. This badge was displayed on the user profile and was different for each class.

There was no limit to how many magic coins a player can get in a single day, but magic has become much rarer and valuable since magic classes were removed.

Badge Title Magic Class Start Coins Coins Required to Next Class Max Energy (always 200+)
1 Amateur 0 5 200
2 Novice 5 7 205
3 Student 12 8 212
4 Apprentice 20 10 220
5 Regular 30 10 230
6 Journeyman 40 15 240
7 Adept 55 25 255
8 Scholar 80 35 275
9 Mentor 115 50 300
10 Expert 165 65 330
11 Master 230 90

360

12 Grandmaster 320

N/A

400

References

Read the blog post