Everybody Edits

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Everybody Edits is a game originally created by Chris Benjaminsen. It is a real-time, multiplayer, two-dimensional platform game where players interact and create worlds for others to enjoy. There is no real goal in the game, rather it acts as a sandbox where users can create experiences for each other.

History

Flixel Walker

The first version of the game was a test by Benjaminsen on March 3, 2010 to test the Flixel Engine. He called it Flixel Walker, and it started in a thread in the Flixel forums.

Multiplayer Platformworld

After Flixel Walker, he started a simple testing ground called Multiplayer Platformworld. It had minimal features: the minimap, six Smileys, multiplayer, a few Blocks, and the Gravity Action package. It gained popularity and continued to grow.

Old Everybody Edits

Chris soon rebranded this to become Everybody Edits, the first real version of the game. This consisted of a small hub filled with a set number of Worlds in it. When it was released, people would collaborate in Worlds without the chat system. At the peak of its time, at least 1 person would be in every room.

Everybody Edits 0.1.0+

Everybody Edits 0.1.0 introduced many things, including a new lobby, chat, shop, tiles, Smileys, Beta, Builders Club, and many other features. Its owners consisted of Benjaminsen, MrShoe, NVD, and Nou.

Everybody Edits 2.0+

Everybody Edits 2.0 introduced long awaited features, like Campaigns, Crews, new Auras, username changes, Effect Action items, and more. Its owners currently consist of Nou, Nvd, and Xenonetix.

Everybody Edits 3.0

Everybody Edits 3.0, also known as Everybody Edits Unity, is a promised new version for Everybody Edits. It has been in development even before Everybody Edits 2.0, and has gone through many different revisions. Currently, EE 3.0 "will be ready for Beta Launch early into 2019, if not sooner!"[1]

Trivia

  • Everybody Edits' first official release was on March 13, 2010.

References

  1. https://forums.everybodyedits.com/viewtopic.php?id=41928